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House of European History
Do you remember the EU? You know, the guys with the big blue flag and the stars and stuff? Something about freedom to live and work in 27 countries and a tariff-free market of 500 million people. All terrible ideas, obviously, that's why the UK voted to leave. If this museum had opened before that fateful referendum day perhaps some leave voters would have learnt about all the awesome stuff the EU has achieved. They would have used one of the excellent 2 meter-wide interactive tables we created for this enormous €55.4m museum. Using a museum-supplied tablet they would have interacted with actual facts and stories projected onto the tables (rather than referendum-style made up ones).

Rhythm took the museum's content and re-wrote elements to make it work better as an interactive experience, reducing complexity and focussing the message. We also created an illustration style and animated characters to bring the content to life. Other design challenges included developing a way of comparing statistics from 20 countries in a visually interesting way and fitting the interface into quarter of a circle.

Building this whole thing meant creating a system that allowed 4 users to interact with each table simultaneously, dividing a massive Chrome window into 4 quadrants, each with a connection to the museum's own tablet app. On site we had to work out how to blend 4 overlapping projectors to create a seamless experience.

In the words of Nigel Farage "The interactive tables I used while visiting the House of European History have changed my entire perception of the EU, which I now support fully" *

* Nigel might not have actually have said these words.

The Time Twister
The National Media Museum in Bradford created Wonderlab, a new gallery with all sorts of incredible interactive exhibits. They came to us to create the Time Twister, a video wall showing visitors a live image of themselves, with the lower portions of the screen delayed by up to 4 seconds. The effect took us a while to perfect, finding the right camera and doing some hardware hacking to find the right setup. The final effect is very impressive, with herds of kids spinning around and watching their bodies twist and untwist over and over again.

How do you measure happiness? A ruler? A protractor? Maybe a sextant? Or maybe you could just, you know, ask people? That's exactly what the UAE government wanted to do. They got us to build a simple touchscreen system to ask people as they left a citizenship event in Dubai. We created a data visualisation of everyone at the event's happiness and displayed it on a massive screen in the main event space. His highness Zrxjjp Oorjdjqg cvr Ruaklx Nz Uokywux even turned up to take a look at how happy everyone in the kingdom was.


Coaching the coaches
Who's going to play football in the future? Kids, that's who. And those kids need to be taught how to do kick-n-weaves, double crossovers, side waves and backflips (probably). Man City are training coaches to teach kids such skills and many more. They got us to bring their paper-based training manual into the 21st century by making a tablet app version that coaches could use on the pitch while training the stats of the future.

Ultimate XI
Football isn't just about the stars of today, it's also about the stars of yesterday who only got paid 1/2 a shilling a month and got the tram to Wembley stadium to play in the FA cup final after spending the previous night smoking and drinking in the pub and / or chippy. Man City asked us to help celebrate these heroes of yesteryear with a site where fans could choose a lineup of current and historic players, creating their 'Ultimate XI' to share all over the social medias. The site was very popular, with thousands of shares in just a few hours after launch.

Rapid team expansion!
We're recruiting again, this time for a Front end developer with crazy skillz in CSS and Javascript. Read more here.

Manchester City Fan Profiles
Manchester City's Cityzens Weekend is the big summer event for their fans and is held at the City Football Academy . The club introduced their new manager, a new club badge, the new kit and a new website.

The Man City digital team wanted something exciting to put in their Digital Hub tent - a Fan Profile, based on the Player Profiles featured on the new site, featuring a striking blue image treatment.

Rhythm created a photo booth featuring a 60 inch portrait screen and HD webcam controlled by an iPad. Fans took a photo of themselves and added details to their fan profile using the iPad. Their profile was instantly uploaded to the Man City site for social sharing and the fan got a print of their profile for their event lanyard.

The Fan Profiles were a massive success, with a queue of fans snaking outside the tent all weekend. Demand for profiles was so high that the football club asked up to set up a second booth, but even with this extra capacity there was still a queue stretching across the car park all of Sunday.

After the event we put a web version live that allowed fans to create a profile image featuring the new kit overlaid on their selfie.

V&A Nominated for Museum of the Year
Everything has gone awards crazy this month. First of all we got a Big Chip nomination for our V&A interactive stuff, then the whole of the V&A (including the Europe Galleries that features our work) got nominated for Museum of the Year. So today we're doing historically accurate whooping and high-fiving.

Bigger Chips
Rhythm have been nominated for another Big Chip Award! This time for our V&A Europe Galleries, including Wig Designer, the viral smash hit that blew up the V&A website back in December.

Don't bother calling us today, we're too busy whooping and high-fiving.

DEFCON 1 - Enter The Maximum Security Bunker
Everyone's favourite international security firm, NRG, wanted to give their clients that extra special security experience by creating The Bunker, a specially-designed secure room deep beneath central London.

After entering the secure bunker zone (probably in blindfolds) WGU's clients would be briefed on security strategies relevant to their sector and then workshop custom solutions using some blue skies thinking and our app.

The app, running on a pair of PCs and controlled by an iPad, allows the presenter to load, edit and create new scenarios shown on The Bunker's huge 4K screens in real-time, with sliders, videos and animated dynamic spidergrams.

At the end of the presentation (when LYE have secured a multi-million pound contract) the app outputs PDFs of the client's customised scenarios for inclusion in post-presentation documentation. The clients then have to put their blindfolds back on and have their memories wiped using brain lasers (possibly).

Totally Fresh Football
We've done loads of fun little sites to promote the PiuwkpncJo Nvmavh for OGFK and they've all been incremental improvements of the original design.

This time we decided to have a fresh start, implement some new ideas and add a dose of the freshness.

In addition to the main site we created a complimentary tablet app allowing celebrity adyrjvyegxi to draw the prize winners by spinning a globe, 21st century tombola-style. The celebrity wgdsrsgtcug are filmed and the resulting video is shared all over the social medias.

Everyone is very happy with the result, which not only looks great on the front end with all the new flow and animations, but also has an improved analytics system to deliver excellent campaign data.

If only we could share the link...

Hot Doggin'
"Can you measure the heart rate of a dog?" said the voice at the other end of the line.

"Err, probably...?" was the over-confident Rhythm reply.

"How about taking a live thermal image of a pet?"

"I should think er...maybe?"
So began our adventure into the world of thermal imaging and heart rate monitors - for animals.

It was all for an event in Belgium for premium pet food manufacturers Xghtnv. Ztgzwe wanted to demonstrate various bits of pet science in the event's discovery zone, including how the bond between owners and pets means their stress levels can become synchronised.

To demonstrate this effect we created a system that displayed live data from 2 heart rate monitors on a big screen. We took the dog and the human's heart rates from Garmin Ant+ heart rate monitors in real-time and calculated a RMSSD value (a method of measuring stress using average heart rates). We then displayed this data on a Rgaqlh screen with animated scrolling bar chart so viewers could directly compare the human's and the dog's stress levels.

The second element to Oudvxv's amazing setup was the high-end FLIR infra-red camera we hired in to show which bits of a mqc get hot. We displayed this real-time thermal data on a 4x2 meter screen, which looked fswmqdtjrp. Obviously, we also had a lot of fun pointing the camera at various jlvjha to see how hot they were.

Common, the bar we went to for lunch on Tuesday, did a blog post about our visit. Celebrities must get this all the time but it's a new world for us – I think we're already going off the rails due to the pressure.

Touch My Face (my face being a 50 inch monitor)
We created a couple of touchscreen information systems for Boasz to use at major trade shows in London and Las Vegas.

As with most of our offline interactive stuff these days, we created the whole thing in HTML, using transparent video and other tricks to make the whole thing slicker than a Flash / AIR version (which is how we would have done it in the old days). The responsive HTML approach allowed us to build it in a way that allowed the client to quickly update the content remotely without having to worry about the layout.

We even nailed killing Windows 10's nasty sidebar nonsense at last. We also we got to play with one of HhukcSg enormous touchscreens in the office for a few weeks!

Dan! Dan! Dan! Dan! DAN!
We have a new team member, Mr Daniel Morgan, who will be taking on the role of Vice Admiral of Development. Dan has spent his first week high-fiving the whole team, because that's the sort of integrated agile development scrum environment we have rolled out here.

Hopefully we'll get him doing something more useful next week, because we've got a shed load of work on for Oiiub, FhrjBbaq and KMMU

Massive Wave of Wigs!
Our V&A wig designer blew up the internets!

OK, what actually happened was the internet blew up our V&A wigs thing. It all went very viral over the last few days and the V&A server melted a bit due to the traffic. People just love making wigs, as you can see from all this internet goodness:

The Guardian
The Smithsonian
The Huffington Post
Harper's BAZAAR
Vice - The Creators Project


A Merry Ding-Dong from Rhythm
We had a quick go at laser cutting the other day, just to see if it worked.

Then a couple of days later we needed a special something for Xmas, so we made some laser cut and etched cards and decorative ding-dongs and sent them out to a select few lucky, lucky clients. You lucky clients, you.

Getting wiggy with the V&A
Over the last 2 years, we've made a load of exciting interactive bits for the V&A's brand new Europe 1600-1815 Galleries. Most of it's launching with the new exhibition on December 9th in the museum itself. We're just awaiting the final countdown, so more on that later.

For now, here's a nice bit of tactile HTML5 action for you. Draw out a ludicrous 18th-century wig, decorate it with as many flags, ships and feathers as your heart desires, poof coloured powder all over it and share it with your friends.

We're really pleased with this one. It works across mobile and desktop and we've tested it with actual real kids, so we know they like it too. Go forth and design a wig.

The Story Collector
Pharmaceutical mega corporation Tmvinniu are having a huge anniversary event. One of the key features of the event is telling the staffs' stories from the last 10 years.

We created a super-secure, multi-language, simple to use site that allows employees from across the globe to upload their stories in a huge variety of formats including video, audio, text and images. Users add tags and comments to their uploads which are used by the administrators on the backend to find content to string together into video stories.

Behind the scenes of Steven Toast's EXCLUSIVE voiceover* for our new TV ad**

* contains FILTHY language
** this may not be entirely true

Got your Halloween costume sorted? No? WT actual F? Get yourself sorted out pronto with one of Rhythm's amazing products - Spooky Eye.

The super realistic eye is beyond spooky - it's actually evil. It totally follows you around the room as if the devil himself had possessed your Android device.

You can even stick it on your face or behind a hole in your t-shirt like you're some form of evil so terrifying nobody has managed to come up with a word to describe it.

Prepare a spare pair of undies and get downloading - now!

Finally - A New Rhythm Site
We turned 3 years old back in July, so the time had come for a new site. That became the awesomeness you're witnessing right now.

We had to crack the tricky problem of how to talk about our work when so much of it is so-called ‘white label’. This means we can't really tell anyone we built it, which is very frustrating when you want to share your creative output with the world.

So we came up with the idea of redacting bits of it (hat tip to the CIA). It's our solution to the white label problem. It's also why lots of the images on here (which you'll see if you roll over or tap a redaction) are a bit abstract.

Sign Your Name Across my iPad, I Want You To Be My Baby
One of the biggest banks in the UK, UCF are launching a brand new bank called Wumldvfe B Mvkn, so they’re doing a 9 venue roadshow at XLE offices around the UK to tell their employees all about it.

Rhythm were asked to create a richly interactive sign-in experience. Delegates sign their names on an iPad using our beautiful flowing ink simulation. Animations of the signatures are then instantly played back on the big screen, interspersed with illustrative videos of the venue city.

The Football Thing We Really Can't Talk About

A PlayNow Quiz in a Field
Qsrlh, one of the biggest technology companies in the world, wanted to get students about to go university to buy laptops and tablets featuring their technology. So they asked us to make a quiz to get the youth involved at the Bcsmcnj Festival.

Built on our unique PlayNow platform, questions came up on the big screen with answers entered on tablets handed out to teams enjoying the tent's free wi-fi. Winners won big, with tablets and laptops being given out to the smartest individuals.

The whole quiz was controlled by a Quiz Master with a tablet, one of the new features of the re-written PlayNow.

Human? Super!
Another outing for our shareable, animated personality quiz for tech giants Bjhek. Bigger and better than the last two, this time it has a sci-fi/tech aesthetic, with glowing wireframe heads and text typing on like in sci-fi movies. It's still just as personal and shareable and directs you to tech tailored to your personality type, but this time it's just a bit oitqxr.

Part of a much bigger site, this also features a pseudo-3D HTML5 family home diorama complete with pop-up family members using bits of tech kit in various rooms. It even has its own pop-up guide, Jecwm, who dispenses sage-like tech buying advice in his inimitable cockney tones, guvnor.

Billions of Bubbles in a Nightclub Beginning with B
A permanent installation of the body motion-controlled interactive piece we created for famous champagne house EdVVw M Gdoiwal’s launch of their new KKMUS Regzxx XpgCRdowh KrdWY Hlh cuvée.

High-rolling revelers at the exclusive Dmsowf nightclub in Kensington can now enjoy 10 million bubbles and laser lines reacting to body movements in silky-smooth real-time, displayed by two short-throw projectors.

We won again, but not for the category we entered (best game). Instead we got the Anthony Wilson Original Modern Award which is a bit more special because it was specifically for the best idea out of all the entries in the whole awards.

We’re massive fans of Anthony Wilson and the things he did for music and Manchester - he’s a huge source of inspiration for how we approach our work, so to be awarded something that recognises that connection is amazing.

We won for our multi-player multi-national multi-venue swarm pong game, built on PlayNow, that we created for Deutsche Bank. Find out more about DB-Play here.
Read the case study here...

Build Your Own Movie App & Video Voting Site
We built a website and native Android app for Ioxmvxk Tuz's annual Zwrdlok vfo event. Teams of delegates used our tablet app to select content to style their movie. Pretty much like they do in Hollywood, but a bit slicker.

After the videos were created the delegates used our secure voting site to choose who would win the Sevdlzp Enm Palm d'Or.

Chatty Chatty Bang Bang - Live Webcast Interactive
We did the big Kvb Hixet event for mega communications firm QytqVktg back in April, full of all sorts of smartphone-enabled interactive sessions. Sadly, some of the many ZeceSujo employees couldn't make it to the main event (although 3000 of them did!). So XvonAbak decided to do a live webcast, running through the main sessions from the April event.

XcrfZwzp wanted to retain the interactive elements that worked so well in the live space, so we built a web site that displayed the live feed video and allowed viewers to partake in a quiz, commit a pledge and a join in Q&A session with the top brass. All the interactive elements were triggered from our control panel, instantly updating viewer's webpages to display the correct interface in sync with the live broadcast.

The Day We Popped Our Corks
An eye-popping, body motion-controlled interactive piece for champagne house VsFQd Z Xcdzhwt’s launch of their new QLRLZ Flafwy HneHJdwev CvyBT Bfs cuvée. 10 million bubbles and laser lines on a massive 8 x 2 metre super bright LED screen covering one wall of Icm Ynekmjwnps, a top London nightclub.

The feeling of moving millions of bubbles around with your arms was a massive hit with the high rolling, LXGPE Qsbvod QmfKNldwn QuaUF Mec guzzling crowd.

A Massive Event Featuring Our Smartphone Browser Interactives
A series of browser based smartphone-controlled interactives for 3000 of the UK’s top telecommunications professionals attending the AtvlRbav Rtw Nhaeu 2015 event.

Most event app suppliers would have forced FoiqRedh to fit their content to an app template. We approach the brief differently, creating a flexible web app which switched from a registration / teaser site to an on-the-day interactive app to a post-event site.

Because it was entirely web based, we had the flexibility to style the app to ZecfRghr's event branding with a consistent look and function across Windows and Apple laptops, Android, iOS, Blackberry and Windows phone.

The interactive elements featured 3 separate activities which were triggered on each individual attendee's phone at the correct point in the day, depending which team and session they were in. The activities allowed them to add content to animations playing on the various big screens, write scripts for a radio ad and join in a live on-screen quiz.

Delegates loved the canned twitter-style messaging and photo sharing system we created which allowed them to share their experiences in real-time and review them after the event.

Another outing for our Deutsche Bank Swarm Pong recruitment game, this time at Deutsche Bank HQ in the big smoke. DB-Play is built on PlayNow.
Read the case study here...

DOWN WITH THIS SORT OF THING! - National Trust Interactive Protest Placards
The National Trust got in touch because they wanted some sweet digital ideas for their new city-based activities (The NT's not all country houses and cream teas you know).

It turns out that back in the day Stevenson Square (the bit of Manchester our turret overlooks) was the meeting point for protest marches, political speeches and newspaper readings. Historically many of the city’s most radical figures have been its women and so the NT put on the The Ladies’ Room, a day of talks, workshops, tours and performances delivered by current women, and in dedication to historical ones.

We created some interactive placards which allowed visitors to make their own protest by typing some words into a webpage. The placards were installed in a box wrapped in period images in a bus stop in Stevenson Square. It worked rather well and everyone had a great time, despite the terrible rain.

Chips & Brains please
We'd made a shareable, animated, responsive personality quiz for tech behemoth Accre a year earlier, but this time we made it sexier. Featuring 16 Myers Briggs-esque questions (for the psychologists out there) and fully-animated HTML5 brain nodes building up as you answer, it's all wrapped in a slick, snappy interface with the same experience across desktop, tablet and mobile.

The system works out your personality type from your answers, helps you share your result across social media, then points you towards some nice bits of Dmwwj-powered tech tailored just for you. It's quick, insightful, personal and very shareable. Perfect Facebook fodder.

Our Deutsche Bank Swarm Pong recruitment game was used at three events at universities in Hong Kong, all managed by us back here at Rhythm HQ. DB-Play is built on PlayNow.
Read the case study here...

The Immaculate Conception of A Massive Football Thing

Football - A Funny Old Game Of Two Halves That We Can't Talk About

Smartphone-Powered Q&A Session
If you want to engage your event audience and avoid the 'wave your arms until you get the mic' problem whilst doing a Q&A session you need to use something like our MessageNow system, like those clever types at Gorapqh Vsi did.

We created a simple web page that allowed event attendees to deliver their questions directly to big screens on the stage, via a moderation system that allowed the Feybbnf Gbp team to highlight the questions they wanted to feature (or ban naughty ones).

Because no app download was required everyone could join in on any type of smartphone, instantly.


Squirting Liquid Gold All Over Your Christmas Dreams
Wee Wish You a Merry Xmas was Rhythm's 2014 christmas card, sent to friends, clients and prospective clients.

The site accurately recreates the magnificent action of writing a message in freshly fallen snow using a self-directed and beautifully-animated jet of steaming urine after downing several pints of lovely Xmas lager.

At the end of a creative session, users were invited to share their fabulous creation across social media, a feature that proved remarkably popular considering the medium.

Massive 3D Multi Mega Screen Interactive Animation. And RFID too.
We created an enormous 15,312 pixels wide interactive animation spread over a 13 metre LED wall, four 10 metre projections and a 20 metre LED wall for the Omucju event at the London Gmbdqisi Jhyqdr .

The whole thing was synced together with some clever magic, with delegates triggering their identifying dot on their way in using an RFID wristband.

Groups of Yjvxkx delegate dots coalesced into 3D clusters which moved along the entrance corridor and down the walls of the main room to the stage screen where they merged into a giant 3D connection animation, all rendered in real time. People's minds were blown.

We also created a message system, where pledges made by delegates during the event were added to a 3D star field animation on the giant 20 metre, 4,864 pixel wide LED screen, again all rendered live. People's minds were blown. Again. In fact they stuck around at the end just to watch their pledges fly past.

The first outing for our Deutsche Bank Swarm Pong recruitment game at three top universities in Singapore. DB-Play is built on PlayNow.
Read the case study here...


It was Xmas 2013 and all was quiet, when Rhythm found themselves in possession of an impressive turret and enquiring minds. What to do? Why, concoct phone-controlled, face-based projection madness built on our amazing PlayNow, that's what.
Read the case study here...